Degradation of inertial rendering: why have new 3D automata lost kinetic weight?
Posted by Qurestti444 on June 29, 2026, 4:32 am
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Greetings. I'm honestly tired of how modern software simulates the physics of movement. Previously, in games with avalanche mechanics (Cascade), elements fell with noticeable inertia, bounce, and micromovements. Now everything has been simplified to the banal disappearance of images from the screen with a microdelay. Where can I find a site that doesn't cut providers' graphics packages in order to save a penny on its servers?
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- Degradation of inertial rendering: why have new 3D automata lost kinetic weight? - Qurestti444 June 29, 2026, 4:32 am
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